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My name is Blake and Fractal Federation is my creation. I wanted to create a science fiction universe that includes all the technologies that we know are possible, even if we haven’t created them yet. Most universes contain elements that we already know aren’t possible and they usually leave out several elements that we know are possible, that would have a profound impact on the resulting universe. There are things that might be possible and on those elements, I tended to play it conservative and exclude them. My worldbuilding experience was also an opportunity to be creative and attempt to solve real-world problems, present and future, and include them in my universe. I wanted my universe to be something that could actually happen and to do that, I had to explore many areas because it would be really easy to leave out some game-changing element that would completely transform the resulting universe.

I am using free 3D software called Blender, free music from freemusicarchive.org, free sound effects from freesound.org and free motion capture software called NI-mate. I have two GTX 1080s but even with all that GPU horsepower, it would take over a year to render one episode using Blender’s raytracing engine Cycles. Instead, I will be rendering using a real-time engine, such as EEVEE or UPBGE or Armory 3D. I haven’t settled on one yet. The first episode will take the longest to create since it will include my learning curve.

At the moment this is a one-man project, but I hope to recruit some volunteers after the first few episodes are released on YouTube. I have set up a Slack since a few people have expressed their desire to participate. If you have any skills you can contribute, such as making 3d models, textures, music, sound effects, motion capture, script writing and even virtual set design; you can contact me using Disqus.

-Blake